Difference between revisions of "emeralds.7z"

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{{DISPLAYTITLE:emeralds.7z}}
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'''emerals.7z''' is the name of one of the leaked archives from the Zammis Clark Breach. It was leaked on September 2, 2020, on the 4chan board /ppg/.  
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'''emeralds.7z''' is the name of one of the leaked archives from the [[Zammis Clark Breach]]. It was leaked on September 2, 2020, on the 4chan board [[Pokemon Proto General|/ppg/]].  
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==Contents of the Archive==
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Findings:
  
== Contents of the Archive ==
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- [[Wii Startup Disc]] partition data <code>emeralds.7z\RVL-RAAE.7z\v0\RVL-RAAE-v0.prod_part</code>
The archive contained Pokémon Emerald's full localization source code, as well as ATI's Wii source tree (including full hardware source code and the Wii Startup Disc's partition data.
 
  
== Pokémon Emerald Source Code ==
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- Pokémon Emerald source code <code>emeralds.7z\pm_eme_ose.7z</code>
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- MIDI files for sound effects and music in Pokémon Emerald <code>emeralds.7z\pm_eme_ose.7z\snd_file\org_file\midi</code>
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- [[ATI]]'s development repository for "Tako", with Wii and GameCube related files from April 2003 to May 2006 <code>emeralds.7z\tako_main_052306.7z\052306</code>
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- "[[NNGC Portable Model]]", a block diagram from July 2004 for a version of the GameCube with a handheld mode and a TV mode, just like the Nintendo Switch
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- Verilog files for the [[NDEV]], the [[Broadway Evaluation Board]], and the [[Hollywood]] GPU
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- Pre-release versions of [[boot0]] and [[boot1]]
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==Pokémon Emerald Source Code==
 
The Pokémon Emerald localization source code also included a map editor, which had been circulating 4chan prior to the leak in the form of a screenshot, which was proven genuine by the leak.
 
The Pokémon Emerald localization source code also included a map editor, which had been circulating 4chan prior to the leak in the form of a screenshot, which was proven genuine by the leak.
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==Filesystem==
  
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* 🗁 emeralds.7z
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** 🗀 [[emeralds.7z/BOOT-DIAG.7z|BOOT-DIAG.7z]]
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** 🗀 [[emeralds.7z/RVL-FFWP.7z|RVL-FFWP.7z]]
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** 🗀 [[emeralds.7z/RVL-RAAE.7z|RVL-RAAE.7z]]
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** 🗀 [[emeralds.7z/RVL-WTester.7z|RVL-WTester.7z]]
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** 🗀 [[emeralds.7z/pm_eme_ose.7z|pm_eme_ose.7z]]
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** 🗁 [[emeralds.7z/tako_main_052306.7z|tako_main_052306.7z]]
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*** 🗀 [[emeralds.7z/tako_main_052306.7z/052306|052306]]
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{{LeakNavbox}}
 
{{DEFAULTSORT:emeralds.7z}}
 
{{DEFAULTSORT:emeralds.7z}}
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[[Category:Pages that are a work-in-progress]]

Latest revision as of 17:50, 5 March 2021

emeralds.7z is the name of one of the leaked archives from the Zammis Clark Breach. It was leaked on September 2, 2020, on the 4chan board /ppg/.

Contents of the Archive

Findings:

- Wii Startup Disc partition data emeralds.7z\RVL-RAAE.7z\v0\RVL-RAAE-v0.prod_part

- Pokémon Emerald source code emeralds.7z\pm_eme_ose.7z

- MIDI files for sound effects and music in Pokémon Emerald emeralds.7z\pm_eme_ose.7z\snd_file\org_file\midi

- ATI's development repository for "Tako", with Wii and GameCube related files from April 2003 to May 2006 emeralds.7z\tako_main_052306.7z\052306

- "NNGC Portable Model", a block diagram from July 2004 for a version of the GameCube with a handheld mode and a TV mode, just like the Nintendo Switch

- Verilog files for the NDEV, the Broadway Evaluation Board, and the Hollywood GPU

- Pre-release versions of boot0 and boot1

Pokémon Emerald Source Code

The Pokémon Emerald localization source code also included a map editor, which had been circulating 4chan prior to the leak in the form of a screenshot, which was proven genuine by the leak.

Filesystem