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From Rare Gaming Dump
  • ...dware, software, and online platform development for several of Nintendo's consoles. It was launched in April 2000 as RouteFree, and was subsequently renamed t ...which would later be reused (to some extent) for all of Nintendo's future consoles up to the present day.
    4 KB (672 words) - 08:51, 3 March 2024
  • ...Asian Wii consoles.||Used on European, Australian, Indian, and African Wii consoles. ...apanese and non-mainland Chinese (HK/TW) Wii consoles.||Used on Korean Wii consoles. It is unknown if this applies to the entirety of Chosun<ref>https://kotaku
    10 KB (1,660 words) - 12:55, 11 October 2023
  • ===Development Consoles=== At least 8 GameCube development consoles were made.
    12 KB (1,921 words) - 21:49, 8 February 2024
  • | label6 = Relevant consoles
    2 KB (329 words) - 21:35, 14 March 2021
  • ...ht Fun Center|Fun Center]]''' (also '''Starlight Fun Center''') - Nintendo consoles in a kiosk intended for hospital use '''[[Maintenance Mode]]''' - Recovery mode on Nintendo consoles
    12 KB (2,038 words) - 08:49, 11 July 2022
  • ...similar to the consumer-facing System Transfer function on later Nintendo consoles. It was used in cases where a system could still launch and run discs, but
    2 KB (380 words) - 05:39, 13 February 2023
  • | label6 = Relevant consoles
    2 KB (355 words) - 18:08, 15 March 2021
  • Miis are the avatar on consoles like the [[Wii]].
    2 KB (401 words) - 22:21, 3 June 2022
  • ...lmetal5 and could be used to install BootMii as boot2 on [[Bollywood]] Wii consoles with a patched boot1.
    3 KB (454 words) - 10:58, 27 November 2021
  • | label6 = Relevant consoles
    3 KB (416 words) - 21:49, 14 March 2021
  • | label6 = Relevant consoles
    3 KB (507 words) - 21:32, 14 March 2021
  • ...disc, and the disc being distributed in the box of some regular retail Wii consoles on launch day. As such, it is unknown how many (if any) of the physical Sta ...on the disc (with a very similar program also being included on early Wii consoles in place of the System Menu, officially referred to as "System Menu 0") is
    7 KB (1,185 words) - 05:37, 10 July 2021
  • ...te an IS-TWL-DEBUGGER or DSi Panda. These were mainly used for development consoles, and they do not work on retail units.
    4 KB (610 words) - 02:49, 26 January 2024
  • | label6 = Relevant consoles
    5 KB (675 words) - 17:20, 16 March 2021
  • 2 KB (313 words) - 05:37, 10 July 2021
  • [[Category:Consoles]]
    4 KB (575 words) - 21:49, 8 February 2024
  • ...with the DS Classroom software that is connected over the same network. 50 consoles can be connected to one network simultaneously. Once connected, a student c !rowspan="2" | Pre-installed On<br>Retail Consoles
    14 KB (1,864 words) - 02:08, 24 September 2023
  • | label6 = Relevant consoles
    6 KB (804 words) - 11:01, 27 November 2021
  • This article describes the process of how production Wii consoles are set up at the factory, from initial manufacturing of the chips to retai
    6 KB (1,087 words) - 03:02, 17 December 2023
  • ...etwork, accessing servers used for the development of Nintendo's games and consoles. Zammis downloaded a large number of files from these servers rumoured to t ...hactool after using dev-keys however, as it hasn't been signed for retail consoles.
    20 KB (3,238 words) - 03:22, 18 September 2022

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