Difference between revisions of "Revolution Emulator"

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The '''Revolution Emulator''', also known within a SDK definition file as '''RVL_EMU''', is a program that, assuming it works the same as the [[Official Dolphin Emulator]], allows Wii source code to run on a PC (or possibly Mac) platform. Assuming that it works in this way, it would not technically be an emulator in the sense that you could not run compiled applications on it, though you could run applications from source code using it.
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The '''Revolution Emulator''', also known as '''RVL_EMU''', is a special Wii development environment used in late 2005 & early 2006. It consists of a GameCube development kit connected to a PC running the [[BroadOn]] [[IOP-OS]] Emulator, allowing for the testing of IOS functionality such as [[ES|e-ticket services]].  
  
According to SDK definition files, the emulator emulated the GameCube's ARAM, possibly indicating that the Wii had ARAM at one point. The definitions are identical to those for "PRE_RVL" (a platform which presumably refers to using [[Revolution SDK]] libraries on GameCube development kits). The emulator apparently emulated the Broadway CPU, Hollywood GPU, and IOP (Starlet).
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RVL_EMU uses the "WK" and "WKMC" ([[Waikiki]] and Waikiki Multi Connect) libraries to communicate with a host PC for DVD emulation over the Waikiki.
  
We do not actually have a copy of the emulator, but we can guess that it is likely quite similar to the [[Dolphin Emulator]], allowing us to infer the above information; we know that the emulator exists because it is mentioned in a few places in the SDK:
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The BroadOn IOP-OS emulator is a Linux (Fedora Core 3) program which emulates some of IOS' functionality. It was used to test IOS code before the [[Hollywood]] was available, along with the [[Versa]] board.
 
 
* OSGetConsoleType defines, listed as a GameCube debug platform (indicating its early status)
 
 
 
* A text file mentioning versions of the various components of the emulator, including [[Starlet]] emulation
 
 
 
* Mentions of it as a platform in makefiles and definitions
 
 
 
The 'commondefs' file in the Wii SDK contains a reference to an unknown "WK" library, with the following comment:
 
 
 
<nowiki>
 
# 20-Jan-06 The fabled WK library. For emulation platforms ONLY. @EUG
 
</nowiki>
 
 
 
This is followed by a declaration to include this library if the "RVL_EMU" platform is set. It is unknown what purpose this library would have served. There is also a reference to an unknown "WKMC" library.
 
 
 
We have very limited information on this emulator, as it can be presumed to be from the era before [[Revolution SDK]] 1.0, most likely being used in 2005/early 2006. See [[Full Wii History]].
 
 
 
It is one of the [[Holy Grails]].
 
  
 
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Revision as of 07:35, 11 May 2020

The Revolution Emulator, also known as RVL_EMU, is a special Wii development environment used in late 2005 & early 2006. It consists of a GameCube development kit connected to a PC running the BroadOn IOP-OS Emulator, allowing for the testing of IOS functionality such as e-ticket services.

RVL_EMU uses the "WK" and "WKMC" (Waikiki and Waikiki Multi Connect) libraries to communicate with a host PC for DVD emulation over the Waikiki.

The BroadOn IOP-OS emulator is a Linux (Fedora Core 3) program which emulates some of IOS' functionality. It was used to test IOS code before the Hollywood was available, along with the Versa board.