Difference between revisions of "JSys"

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(Created page with "'''JSys''' is Nintendo's in-house framework they used to make Wii and GameCube games. This includes code for things like SZS file compression. It probably also has code to han...")
 
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'''JSys''' is Nintendo's in-house framework they used to make Wii and GameCube games. This includes code for things like SZS file compression. It probably also has code to handle BMG (Binary Message)? files. JSys is used in most first-party games.
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'''JSys''' is Nintendo's in-house framework they use to make their games, including the Nintendo 64, GameCube, Wii, and probably other consoles such as the 3DS. It probably has support for the SZS (aka Yaz0) compression format, and BMG message files. JSys is used in most first-party developed games.
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[[Category:Wii]]
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[[Category:SDKs]]
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[[Category:Development]]
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[[Category:Developer Apps]]

Revision as of 00:49, 22 May 2020

JSys is Nintendo's in-house framework they use to make their games, including the Nintendo 64, GameCube, Wii, and probably other consoles such as the 3DS. It probably has support for the SZS (aka Yaz0) compression format, and BMG message files. JSys is used in most first-party developed games.