https://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&feed=atom&action=historyFull Wii History - Revision history2024-03-28T17:15:31ZRevision history for this page on the wikiMediaWiki 1.34.0https://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=4790&oldid=prevRedBees: Added warning2022-10-26T22:48:59Z<p>Added warning</p>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Note''': This article is very old and inaccurate, mostly based on guesses and speculation from before data from the [[Zammis Clark Breach]] was available.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving motion controller prototypes, and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still being used on Nintendo's latest platforms.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving motion controller prototypes, and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still being used on Nintendo's latest platforms.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>RedBeeshttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=3837&oldid=prevRedBees: RedBees moved page full Wii History to Full Wii History over redirect2021-03-03T07:07:53Z<p>RedBees moved page <a href="/index.php/full_Wii_History" class="mw-redirect" title="full Wii History">full Wii History</a> to <a href="/index.php/Full_Wii_History" title="Full Wii History">Full Wii History</a> over redirect</p>
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<td colspan="1" style="background-color: #fff; color: #222; text-align: center;">Revision as of 07:07, 3 March 2021</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>RedBeeshttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=3678&oldid=prevConversion script: Conversion script moved page Full Wii History to full Wii History: Converting page titles to lowercase2021-03-03T06:45:08Z<p>Conversion script moved page <a href="/index.php/Full_Wii_History" title="Full Wii History">Full Wii History</a> to <a href="/index.php/full_Wii_History" class="mw-redirect" title="full Wii History">full Wii History</a>: Converting page titles to lowercase</p>
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<td colspan="1" style="background-color: #fff; color: #222; text-align: center;">Revision as of 06:45, 3 March 2021</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>Conversion scripthttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=3049&oldid=prevLavacakes: added more years2020-09-27T06:18:33Z<p>added more years</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 06:18, 27 September 2020</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WIP}}{{Outdated}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WIP}}{{Outdated}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving motion controller prototypes, and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still being used on Nintendo's latest platforms.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started sometime in the mid-late 1990s when Nintendo first began conceiving motion controller prototypes, and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still being used on Nintendo's latest platforms.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Libraries and the SDK are finalized as the release date for the system draws near, and by October 2006 the system and software are completely ready for final launch, with August-September most likely being minor software bug fixing. While IOS certainly existed in 2005 due to the existence of the Starlet, and likely in some early prototype form in 2004 as well, 2006 is the first year where we have information about its development, with IOS3/0, IOS4, and IOS12 existing earlier in the year with IOS9 being developed more towards August. DVD support is also scrapped in this year, likely circa or before E3 as it is not mentioned at E3. Overall, this year from start-E3 is a lot of finalization of stuff prototyped in 2005, with the rest of the year being a lot of bugfixing and finishing up for final release.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Libraries and the SDK are finalized as the release date for the system draws near, and by October 2006 the system and software are completely ready for final launch, with August-September most likely being minor software bug fixing. While IOS certainly existed in 2005 due to the existence of the Starlet, and likely in some early prototype form in 2004 as well, 2006 is the first year where we have information about its development, with IOS3/0, IOS4, and IOS12 existing earlier in the year with IOS9 being developed more towards August. DVD support is also scrapped in this year, likely circa or before E3 as it is not mentioned at E3. Overall, this year from start-E3 is a lot of finalization of stuff prototyped in 2005, with the rest of the year being a lot of bugfixing and finishing up for final release.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WiiNavbox}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">== 2011 ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The sequel to the Wii, called the Wii U, was introduced at E3 2011 on June 7, 2011. The Wii was discontinued in North America on October 20, 2011. It was later discontinued in Europe and Australia in November.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">== 2013 ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Nintendo's online service for the Wii, WiiConnect24, was shut down on June 27, 2013. The Wii console was discontinued in Japan on October 20, 2013 and the Wii Family Edition was discontinued in Europe on the same day.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">== 2014 ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The Nintendo Wi-Fi Connection was shut down on May 20, 2014.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">== 2017 ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The Wii Mini was discontinued worldwide on November 13, 2017.</ins>{{Template:WiiNavbox}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Wii]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Wii]]</div></td></tr>
</table>Lavacakeshttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=2847&oldid=prevRedBees: pre-2004 redone2020-05-11T07:52:50Z<p>pre-2004 redone</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 07:52, 11 May 2020</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WIP}}{{Outdated}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WIP}}{{Outdated}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started <del class="diffchange diffchange-inline">with </del>the <del class="diffchange diffchange-inline">original codename for the console, "Revolution"</del>, being <del class="diffchange diffchange-inline">invented. Motion controller and software development occurred after that; </del>Nintendo <del class="diffchange diffchange-inline">collaborated with different companies for different aspects of the console and the controllers. Development was concluding with bugfixes and overall improvement for the final release of the console</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started <ins class="diffchange diffchange-inline">sometime in </ins>the <ins class="diffchange diffchange-inline">mid-late 1990s when Nintendo first began conceiving motion controller prototypes</ins>, <ins class="diffchange diffchange-inline">and its legacy continues to this day with [[BroadOn]]'s E-Ticket system still </ins>being <ins class="diffchange diffchange-inline">used on </ins>Nintendo<ins class="diffchange diffchange-inline">'s latest platforms</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Pre-2004==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Pre-2004==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Shortly after the release </del>of the <del class="diffchange diffchange-inline">GameCube, Nintendo instates </del>the <del class="diffchange diffchange-inline">blue ocean strategy and starts coming up with random new console ideas</del>; <del class="diffchange diffchange-inline">we don't know exactly what they came up </del>with <del class="diffchange diffchange-inline">during this time, but it's likely that </del>motion <del class="diffchange diffchange-inline">controllers were already a big part of it, since Nintendo had been experimenting with </del>the <del class="diffchange diffchange-inline">idea since the N64 days </del>and <del class="diffchange diffchange-inline">Wiimote-like </del>motion <del class="diffchange diffchange-inline">controllers </del>for the <del class="diffchange diffchange-inline">GC marked "V-09 Sample" had been </del>sent out to <del class="diffchange diffchange-inline">studios like </del>[[Factor 5]] <del class="diffchange diffchange-inline">and EA circa </del>2000. <del class="diffchange diffchange-inline">(See </del>[[<del class="diffchange diffchange-inline">Pre-Wiimote Protos</del>]]<del class="diffchange diffchange-inline">)</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The creation </ins>of the <ins class="diffchange diffchange-inline">Wii begins with </ins>the <ins class="diffchange diffchange-inline">creation of [[Wii Remote|its controller]]</ins>; <ins class="diffchange diffchange-inline">Nintendo reportedly experimented </ins>with motion <ins class="diffchange diffchange-inline">controller prototypes throughout </ins>the <ins class="diffchange diffchange-inline">mid-late 1990s </ins>and <ins class="diffchange diffchange-inline">early 2000s, which culminated in a </ins>motion <ins class="diffchange diffchange-inline">controller prototype </ins>for the <ins class="diffchange diffchange-inline">GameCube being </ins>sent out to [[Factor 5]] <ins class="diffchange diffchange-inline">in </ins>2000. <ins class="diffchange diffchange-inline">While Nintendo ultimately never released a motion controller for the GameCube, it would seem that they were planning to at some point, as Nintendo collaborated with </ins>[[<ins class="diffchange diffchange-inline">Gyration]] to develop the [[GyroPod</ins>]]<ins class="diffchange diffchange-inline">, a motion controller prototype for the GameCube which eventually became the Wii Remote.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">In 2003, the "Revolution" codename </del>was <del class="diffchange diffchange-inline">announced</del>, <del class="diffchange diffchange-inline">implying that </del>the console <del class="diffchange diffchange-inline">will </del>be <del class="diffchange diffchange-inline">"revolutionary"; </del>this <del class="diffchange diffchange-inline">could either </del>be <del class="diffchange diffchange-inline">just </del>a <del class="diffchange diffchange-inline">general reference to whatever idea they had at </del>the <del class="diffchange diffchange-inline">time</del>, <del class="diffchange diffchange-inline">or</del>, <del class="diffchange diffchange-inline">somewhat more likely</del>, a <del class="diffchange diffchange-inline">specific reference </del>to the <del class="diffchange diffchange-inline">motion controller technology (which at this point was likely in early development stages); </del>the <del class="diffchange diffchange-inline">GyroPod was made around this time</del>, <del class="diffchange diffchange-inline">indicating </del>Nintendo's <del class="diffchange diffchange-inline">interest in actually developing motion controller technology; ideas from </del>the <del class="diffchange diffchange-inline">DS (then transitioning from [[Iris]] to Nitro) were also considered </del>for the <del class="diffchange diffchange-inline">Wii around this time</del>, <del class="diffchange diffchange-inline">including </del>the <del class="diffchange diffchange-inline">dual screen concept</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">While Nintendo </ins>was <ins class="diffchange diffchange-inline">working on new controller ideas</ins>, <ins class="diffchange diffchange-inline">they were also working on </ins>the <ins class="diffchange diffchange-inline">conceptualization of a new </ins>console<ins class="diffchange diffchange-inline">; Nintendo had decided immediately after the release of the GameCube that they wanted to change their business strategy to </ins>be <ins class="diffchange diffchange-inline">more open to new ideas and new markets, and with </ins>this<ins class="diffchange diffchange-inline">, it was decided that their next console would </ins>be <ins class="diffchange diffchange-inline">an evolution of the GameCube focused on appealing to a wider range of audiences rather than </ins>a <ins class="diffchange diffchange-inline">powerful next-gen system. Nintendo used </ins>the <ins class="diffchange diffchange-inline">DS as a trial run for this strategy</ins>, <ins class="diffchange diffchange-inline">designing it to be less powerful than its competition but with a wide range of features</ins>, <ins class="diffchange diffchange-inline">and marketed it at a wide range of demographics. This proved to be very successful</ins>, <ins class="diffchange diffchange-inline">and cemented Nintendo's decision to go ahead with this concept for their new console.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">While Nintendo began planning </ins>a <ins class="diffchange diffchange-inline">successor </ins>to the <ins class="diffchange diffchange-inline">GameCube based on </ins>the <ins class="diffchange diffchange-inline">GameCube's hardware immediately</ins>, <ins class="diffchange diffchange-inline">with hardware manufacturers confirming that they would be involved in </ins>Nintendo's <ins class="diffchange diffchange-inline">next console as early as 2002, few public details were announced prior to 2004 as Nintendo was still deciding on </ins>the <ins class="diffchange diffchange-inline">concept and overall vision </ins>for the <ins class="diffchange diffchange-inline">system</ins>, <ins class="diffchange diffchange-inline">planning to use </ins>the <ins class="diffchange diffchange-inline">DS as a benchmark for what they should do next</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2004==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2004==</div></td></tr>
</table>RedBeeshttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=2841&oldid=prevRedBees: add outdated2020-05-09T08:19:11Z<p>add outdated</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 08:19, 9 May 2020</td>
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<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WIP}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Template:WIP<ins class="diffchange diffchange-inline">}}{{Outdated</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started with the original codename for the console, "Revolution", being invented. Motion controller and software development occurred after that; Nintendo collaborated with different companies for different aspects of the console and the controllers. Development was concluding with bugfixes and overall improvement for the final release of the console.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started with the original codename for the console, "Revolution", being invented. Motion controller and software development occurred after that; Nintendo collaborated with different companies for different aspects of the console and the controllers. Development was concluding with bugfixes and overall improvement for the final release of the console.</div></td></tr>
</table>RedBeeshttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=1553&oldid=prevRedBees at 19:53, 23 May 20192019-05-23T19:53:38Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:53, 23 May 2019</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Template:WIP}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started with the original codename for the console, "Revolution", being invented. Motion controller and software development occurred after that; Nintendo collaborated with different companies for different aspects of the console and the controllers. Development was concluding with bugfixes and overall improvement for the final release of the console.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Nintendo Wii's history and development started with the original codename for the console, "Revolution", being invented. Motion controller and software development occurred after that; Nintendo collaborated with different companies for different aspects of the console and the controllers. Development was concluding with bugfixes and overall improvement for the final release of the console.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>RedBeeshttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=1331&oldid=prevLarsenv at 11:43, 5 April 20192019-04-05T11:43:17Z<p></p>
<p>Can't load revision 1331</p>Larsenvhttps://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=1330&oldid=prev at 11:29, 5 April 20192019-04-05T11:29:25Z<p></p>
<p>Can't load revision 1330</p>https://wiki.raregamingdump.ca/index.php?title=Full_Wii_History&diff=1186&oldid=prevLarsenv: /* 2004 */2019-02-25T01:22:50Z<p><span dir="auto"><span class="autocomment">2004</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 01:22, 25 February 2019</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l7" >Line 7:</td>
<td colspan="2" class="diff-lineno">Line 7:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2004==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2004==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Motion controller development really gets off the ground, as a whole host of prototypes are made including those weird frisbee and GC controller prototypes you've probably seen from that photo ([[Pre-Wiimote Protos]]); this is all for GameCube still in terms of controller development, but the Wii hardware development also starts up around this time. Early development on the CPU/GPU and overall chipset design including the Starlet begins, boot0 is also probably written at some point during this year. Towards the end of this year the "wand" controller shape is considered; overall, this year symbolizes a lot of experimentation and playing around with the controller idea, so a lot of prototypes were made and scrapped; all software testing for them being presumably done on GC devkits, as the Wii at this point had no SDK or libraries and was still in very primitive hardware development stages. By the end of this year we likely <del class="diffchange diffchange-inline">have </del>an early, wand shaped Wiimote and Nunchuk, and probably some kind of very early Wii board with the first Broadway and IOP (Starlet) revisions.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Motion controller development really gets off the ground, as a whole host of prototypes are made including those weird frisbee and GC controller prototypes you've probably seen from that photo ([[Pre-Wiimote Protos]]); this is all for GameCube still in terms of controller development, but the Wii hardware development also starts up around this time. Early development on the CPU/GPU and overall chipset design including the Starlet begins, boot0 is also probably written at some point during this year. Towards the end of this year the "wand" controller shape is considered; overall, this year symbolizes a lot of experimentation and playing around with the controller idea, so a lot of prototypes were made and scrapped; all software testing for them being presumably done on GC devkits, as the Wii at this point had no SDK or libraries and was still in very primitive hardware development stages. By the end of this year we likely <ins class="diffchange diffchange-inline">had </ins>an early, wand shaped Wiimote and Nunchuk, and probably some kind of very early Wii board with the first Broadway and IOP (Starlet) revisions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2005==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2005==</div></td></tr>
</table>Larsenv