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There was numerous middleware made for the Wii, however we don't have most of it. Many of these have been found to exist thanks to press releases.
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There was numerous middleware and game engines made for the Wii, however we don't have most of it. Many of these have been found to exist thanks to press releases.
    
* 3DVia Virtools ([https://www.3ds.com/press-releases/single/computer-gaming-desktop-software-and-retail-applications-developers-turn-to-3dvia-virtools-for-3d/ PR])
 
* 3DVia Virtools ([https://www.3ds.com/press-releases/single/computer-gaming-desktop-software-and-retail-applications-developers-turn-to-3dvia-virtools-for-3d/ PR])
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* Anvil
 
* Autodesk HumanIK (Character animation)
 
* Autodesk HumanIK (Character animation)
 
* Bink (Video player)
 
* Bink (Video player)
 
* CRIWARE
 
* CRIWARE
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* Crystal Tools
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* ego
 
* EMotion FX (Character animation) ([http://dev.develop-online.net/press-releases/emotion-fx-character-animation-sdk-is-a-perfect-match-for-wii-developers/0138883 PR])
 
* EMotion FX (Character animation) ([http://dev.develop-online.net/press-releases/emotion-fx-character-animation-sdk-is-a-perfect-match-for-wii-developers/0138883 PR])
 
* Fonix VoiceIn ([https://www.gamasutra.com/view/news/105400/Fonix_Middleware_Adds_Voice_Recognition_Karaoke_For_Wii.php PR])
 
* Fonix VoiceIn ([https://www.gamasutra.com/view/news/105400/Fonix_Middleware_Adds_Voice_Recognition_Karaoke_For_Wii.php PR])
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* Havok ([https://www.businesswire.com/news/home/20090323005482/en/Havok-Gaming-Landscape-New-Middleware-SDK-%E2%80%93 PR])
 
* Havok ([https://www.businesswire.com/news/home/20090323005482/en/Havok-Gaming-Landscape-New-Middleware-SDK-%E2%80%93 PR])
 
* Infernal Engine ([http://www.ign.com/articles/2009/05/28/namco-bandai-games-licenses-terminal-realitys-infernal-engine-for-upcoming-wii-title PR])
 
* Infernal Engine ([http://www.ign.com/articles/2009/05/28/namco-bandai-games-licenses-terminal-realitys-infernal-engine-for-upcoming-wii-title PR])
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* IW engine
 
* iZotope ([https://www.izotope.com/en/company/press-room/press-releases/2010/izotope-technology-licensed-for-inclusion-in-rock-band-3.html PR])
 
* iZotope ([https://www.izotope.com/en/company/press-room/press-releases/2010/izotope-technology-licensed-for-inclusion-in-rock-band-3.html PR])
 
* LiveMove (Wii Remote motion control library by AiLive)
 
* LiveMove (Wii Remote motion control library by AiLive)
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* Motion Portrait
 
* Motion Portrait
 
* Morpheme ([https://www.gamesindustry.biz/articles/naturalmotions-release-of-morpheme-12-adds-wii-support PR])
 
* Morpheme ([https://www.gamesindustry.biz/articles/naturalmotions-release-of-morpheme-12-adds-wii-support PR])
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* MT Framework
 
* Neova CoreEngine ([https://www.mcvuk.com/development/neova-coreengine-rolled-out-to-wii PR])
 
* Neova CoreEngine ([https://www.mcvuk.com/development/neova-coreengine-rolled-out-to-wii PR])
 
* Net-Z ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
 
* Net-Z ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
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* Q ([https://www.gamasutra.com/view/news/109083/Qube_Brings_Q_Middleware_To_Wii.php PR])
 
* Q ([https://www.gamasutra.com/view/news/109083/Qube_Brings_Q_Middleware_To_Wii.php PR])
 
* Quantum3 ([https://www.engadget.com/2008/04/22/high-voltage-provides-middleware-for-wii-devs/ PR])
 
* Quantum3 ([https://www.engadget.com/2008/04/22/high-voltage-provides-middleware-for-wii-devs/ PR])
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* RenderWare
 
* Rendez-Vous ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
 
* Rendez-Vous ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
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* Rockstar Advanced Game Engine
 
* Scaleform GFx ([https://www.gamasutra.com/view/news/106582/Scaleform_GFx_Released_For_Wii.php PR])
 
* Scaleform GFx ([https://www.gamasutra.com/view/news/106582/Scaleform_GFx_Released_For_Wii.php PR])
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* ShiVa
 
* Spark! ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
 
* Spark! ([https://www.gamasutra.com/view/news/110299/Wii_3rd_Party_Tools_Program_Adds_Quazal_Online_Suite.php PR])
 
* Torque ([http://www.escapistmagazine.com/news/view/74854-Torque-Engine-Licensed-for-Wii PR])
 
* Torque ([http://www.escapistmagazine.com/news/view/74854-Torque-Engine-Licensed-for-Wii PR])
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* TOSHI
 
* Unity
 
* Unity
 
* Vicious Engine ([https://www.gamezone.com/originals/vicious-cycle-provides-middleware-solutions-for-wii/ PR])
 
* Vicious Engine ([https://www.gamezone.com/originals/vicious-cycle-provides-middleware-solutions-for-wii/ PR])
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* Vision
 
* VoiceIn ([https://www.beyond3d.com/content/news/303 PR])
 
* VoiceIn ([https://www.beyond3d.com/content/news/303 PR])
 
* Wwise
 
* Wwise
 
* Xaitment ([https://www.gamasutra.com/view/news/120654/European_Studios_License_Xaitment_Products.php PR])
 
* Xaitment ([https://www.gamasutra.com/view/news/120654/European_Studios_License_Xaitment_Products.php PR])